I recently signed up for the God of War: Ascension multiplayer beta and thought I’d give you folks my two cents about it.
First off, you’re greeted with a warrior (mortal) falling down onto a platform, and in the distance you can see Ares, Hades, Zeus, and Poseidon. You walk up the platform towards the gods, and you are asked to choose a god to pledge your allegiance to, I naturally went to Hades but sadly the beta only has Zeus and Ares, so I went for Ares instead. When you go up to the god of your choice, you are presented with the bonuses you’ll claim by allying yourself with said god, for Ares, it’s mainly physical strength, while Zeus focuses on magic based attacks.
You are then presented with a tutorial explaining the various moves you can do in the game, and like the previous God of Wars, you have almost the same attack sequences, to the addition of special attacks that have a cool down, these are mainly the more devastating ones.
Once you’re done with the tutorial, you are presented with your character on screen, and you are then able to choose what game mode you want to join, there’s the equivalent of death match, and team death match, with four and eight players respectively.
Alongside choosing a game mode, you can gear up your character, be it by new weapons or new armor, which are unlocked via levelling up, or achieving certain feats within matches.
I played the death match mode, and all I can say about it is that it was definitely brutal! As brutal as God of War 3 was! You are four characters thrown in a pit with Hercules watching (Pretty certain there are other people/demigods/gods that watch, but for the game I played, it was just Hercules) and every once in a while, Hercules comes down with a huge blow to the ground sending a shockwave that you have to jump to avoid.
One thing I noticed though is that the people in game have definitely neglected the tutorial, I got second place in my first game and I wasn’t even trying.
Visuals, the game is stunning, a definite step forward over God of War 3,. Not attaining the graphical prowess of Uncharted 3, but still go way too damn close.
Sound wise, the game is as competent as God of War 3, the brutality resounds with every sword slash, the sighs and screams of your opponent as they get thrown in the air than stabbed in the stomach with what appeared to be a 30 inch sword, down to the menu music which is very reminiscent of everything God of War.
Since this is a review of the beta, I’ll make sure to update it if I learn new stuff or as I familiarise myself more with the game, and definitely stay tuned for the full game review (And a possible Collector’s Edition uboxing) once it’s released on March 12th 2013.